I've certainly made no effort to garner EA's The Publisher's good will in the past, but despite my ill comments I am willing to accept that they frequently have their hands shoved into the warm, beating chest cavities of great developing partners. This time it's Pandemic's heart that is at risk, yet I can't help feeling like, maybe this time, it will be for the better. Having access to pockets that deep should certainly help a little...
Pandemic have built themselves a sound legacy with Full Spectrum Warrior, Destroy All Humans! 1 and 2, and the Mercenaries games, yet they've never really exploded into the zeitgeist with a smash hit that the community just can't stop talking about. They seem to have an excellent talent for creating engrossing worlds and genuinely likable (if not sometimes hollow) characters, so hopefully their latest efforts with Saboteur for the Xbox360 and PS3 will change this.
You play as an Irish racer who decides to fight his own war against the Nazis after they kill one of his friends. The protagonist was inspired by William Grover-Williams, a war hero for the French Resistance during WWII, and your most important weapons are infiltration and sabotage. Using them, an arsenal of period appropriate lead-spitters, and your own cold, murderous hands, you set out to reclaim portions of occupied territory for the native people.